Models 3D buildings with rooms, walls, roofs and furniture in the browser or locally, and lets architects connect Claude Code, Cursor or Codex to edit scenes over MCP.
Use it now
Keep it with up to 9 other tools you're setting up, then share them all as one link.
Try this first
Ask your assistant, with Pascal Editor connected:
- Room Modeling
Use Pascal Editor to create rooms, walls, doors, windows, stairs and roofs: ‹what you need›
- View Scene
Use Pascal Editor to get a picture of the project from a chosen view: ‹what you need›
- Verify and Save
Use Pascal Editor to validate the scene: ‹what you need›
Connect it over MCP
{
"mcpServers": {
"pascal-editor": {
"url": "https://editor.pascal.app/api/mcp"
}
}
}claude mcp add --transport http pascal-editor https://editor.pascal.app/api/mcp
In Grok, ChatGPT and other assistants, add a custom connector with the address https://editor.pascal.app/api/mcp (how, step by step).
It may ask you to sign in to Pascal or for a key when you add it; the setup guide says which.
Setup guide: editor.pascal.app/docs/developers/local-editor
Install the CLI
npm install --global @pascal-app/cli
Setup guide: editor.pascal.app/docs/developers/local-editor
Compare
Press Compare to add it to the tray at the bottom of the window, then pick up to 2 others anywhere on the site.
- Access
- CLIMCP
- Auth
- API Key
- Skills
- 4
Skills
Room Modeling
Creates rooms, walls, doors, windows, stairs and roofs in a building scene with semantic tools such as create_room and add_door.
Furnish Room
Furnishes a room with catalog items placed on floors, walls or ceilings, with collision checks and measurements.
View Scene
Returns a picture of the project from a chosen view, including an eye-level view from inside a room, on the hosted server.
Verify and Save
Validates the scene with verify_scene, saves it with save_scene and reports version status with get_project_status.